This was my first High poly to low poly Baked Model.
process:
started modeling in 3D studio max.
unwrapping in UV layout.
Packed in 3D studio max.
Baked in Substance Painter
Textured in Substance Painter.
Rendered in Marmoset toolbag 3.
project description:
Tri-count - 30k.
High-poly Tri-count - 45.6k
Texture-sets used - 2
texture-size- 2048 * 2048